Friday 23 March 2018

Progress report


Drawing:
https://jess-bennett.blogspot.co.uk/search/label/Life%20Drawing

Mudbox:
https://jess-bennett.blogspot.co.uk/search/label/Mudbox
( missing some pieces)

Sculpting
https://jess-bennett.blogspot.co.uk/search/label/Sculpting

Pipline 1 Character setup
https://jess-bennett.blogspot.co.uk/search/label/Pipeline%201
(Am falling behind on this due to having lost the work and restarting)

lighting and rendering
https://jess-bennett.blogspot.co.uk/search/label/Lighting%20and%20rendering
(Am falling behind but will catch up with it all)

Info graphic:
https://jess-bennett.blogspot.co.uk/search/label/Infographic

3D body Animation:
https://jess-bennett.blogspot.co.uk/search/label/3D%20animation
(Weight lifting I cannot upload it, due to the file being too big, will upload my progress as soon as I can also unfinished.)

3D Facial Animation:
https://jess-bennett.blogspot.co.uk/search/label/Facial%20animation

Character Designs:
https://jess-bennett.blogspot.co.uk/search/label/Character%20design



Arnold Part 7: Stylized Internal Lighting

Stylized Internal Lighting

Arnold Part 6: Light Filters

Grid Filter 

Tree Filter 


Arnold Part 5: Maya Lights

Area Light Maya 

Directional Light Maya 

Spot Light  Maya 

Point Light Maya

Area Light Arnold 

Weight lifter start

This is a render of the starting of my wight lifter. There are improvements that need to be made, but i don't know how to do them. with more practice I will soon get the hang of it. 

Mudbox Designs

Bowl Design 


Cherry Design


Pear Design 



Wednesday 21 March 2018

Toolkit 2 facial animation


Toolkit 2 Sculpting class 2



These sculptures may look scary at the moment, but with more time on this it will hopefully start to look like my picture. 

Character drawing lesson 4



these were some of the gesture poses that we had to do in the lesson. It helped us understand the way the body moves and bends. this was to help use with our main character.



This is my character for this project. I wanted the mouse to look young and Justin gave me some pointers in with the way you use curtain shapes and sizes to make the character seem young or old.
this helped me a lot. 

Arnold Part 2: Sampling & Noise Reduction


pipeline 1 3D Head modeling

Part 6 The Nose

Part 7 The Brow

Part 8 The Ear and Neck

Part 9 Sculpting Clean Up 

Part 10 Creating Detailed Eyes 

Part 11 Adding the Throat 




Thursday 15 March 2018

Toolkit 2: Sculpting Class

This is the character that I will be sculpting. there are a few changes that I have made, which includes not using the hat and creating hair for this character instead.